Have you ever spent time traversing Xcode’s interface searching
for that one file or feature you want? This session will introduce
you to several Xcode tips including hotkeys, behaviors, code
snippets, and more! Watch as Xcode does exactly what you want
it to at the touch of a button, or even better — without touching
anything at all.
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From Xcode Wikipedia page:
Xcode is an integrated development environment for macOS containing a suite of software development tools developed by Apple for developing software for macOS, iOS, watchOS and tvOS. First released in 2003, the latest stable release is version 8 and is available via the Mac App Store free of charge for macOS Sierra users. Registered developers can download preview releases and prior versions of the suite through the Apple Developer website. However, Apple recently made a beta version of version 8.0 of the software available to those of the public with Apple Developer accounts.
Xcode supports source code for the programming languages C, C++, Objective-C, Objective-C++, Java, AppleScript, Python, Ruby, ResEdit (Rez), and Swift, with a variety of programming models, including but not limited to Cocoa, Carbon, and Java. Third parties have added support for GNU Pascal, Free Pascal, Ada, C#, Perl, and D.
Thanks to the Mach-O executable format, which allows fat binary files, containing code for multiple architectures, Xcode can build universal binary files, which allow software to run on both PowerPC and Intel-based (x86) platforms and that can include both 32-bit and 64-bit code for both architectures. Using the iOS SDK, Xcode can also be used to compile and debug applications for iOS that run on ARM architecture processors.
Xcode includes the GUI tool Instruments, which runs atop a dynamic tracing framework, DTrace, created by Sun Microsystems and released as part of OpenSolaris.
The main application of the suite is the integrated development environment (IDE), also named Xcode. The Xcode suite includes most of Apple's developer documentation, and built-in Interface Builder, an application used to construct graphical user interfaces.
Up to Xcode 4.1, the Xcode suite included a modified version of the GNU Compiler Collection. In Xcode 3.1 up to Xcode 4.6.3, it included the LLVM-GCC compiler, with front ends from the GNU Compiler Collection and a code generator based on LLVM. In Xcode 3.2 and later, it included the Clang C/C++/Objective-C compiler, with newly-written front ends and a code generator based on LLVM, and the Clang static analyzer. Starting with Xcode 4.2, the Clang compiler became the default compiler, Starting with Xcode 5.0, Clang was the only compiler provided.
Up to Xcode 4.6.3, the Xcode suite used the GNU Debugger (GDB) as the back-end for the IDE's debugger. Starting with Xcode 4.3, the LLDB debugger was also provided; starting with Xcode 4.5 LLDB replaced GDB as the default back-end for the IDE's debugger. Starting with Xcode 5.0, GDB was no longer supplied.